Friday 11 December 2009


Evaluation of Interactive Narrative

Looking back at the brief, I have produced an interactive narrative using still images, which i have put onto a timeline in Flash CS3 ActionScript 3.0, which much consist of 10 still images. This then gives the audience a choice of decisions as they go through the interactive narrative. I began doing this by drawing out plans of ideas and to see where they could take me, to see what choices I had for my audience and to see what each slide would look like. I found flash very hard as I had only used it the odd once before and it was a few years ago! I used the original template that was on the program already to start me off! This included buttons which at the time I did not know how to make. I made my interactive narrative to be aimed at the younger generation, if i had more time and i had a chance to go over this project again, I may have had more options that were maybe more exciting. I managed to add audio and made some of my buttons change colour when you hover over them which I feel has made my piece a lot more fun and interesting to play. I have also made some of my images move so it feels like you are actually going somewhere. On the whole this was a very stressful piece, however looking back at it now I enjoyed it!


Interactive Narrative

After working and finishing my Interactive Narrative yesterday, I came across things in my plan that did not work very well and i thought were not needed. So i changed my plan again. Here is the final outcome which consists of 13 slides.



Thursday 10 December 2009

Interactive Narrative

After working on my interactive Narrative for nearly 3 weeks, I have changed some of my ideas, due to some pictures being too complicated and just trying to make the game not to difficult to understand.

Here below is my new design:


Wednesday 9 December 2009


In the Blink of an Eye

Chapter 11- Dreaming in Pair's
  • The film editor performs the same role for the director as the text editor does for the writer of a book.
  • The writer goes off and puts the words together.
  • In a film, the editor assembles the images.
  • Once the image is described, the listener's job is to propose a imaginary sequence of events based on that fragment.
  • Director= Dreamer
  • Editor= Listener
  • The best directors still have their limits to the imagination and memory, particularly at the level of fine detail. Therefore, the editor's job is to propose alternate scenarios as bait to encourage the sleeping dream to rise to it's defence and thus reveal itself more fully.
Chapter 12- Team Work: Multiple Editors
  • Multiple editors are often employed- the advantage of this would be speed and the disadvantage of this would be a lack of coherence.
  • How much do you want to achieve in the time you have available.
  • If you end up with a cut per day in a film it rates at 1.47, for example the film "Apocalypse" that means that many different avenues have been explore to get the final product.

Wednesday 2 December 2009

Interactive Narrative

Here is my plan for my interactive narrative game, I have completed most of the images for this using Illustrator and Photoshop. As you can see I have posted some of these up already on my blog. I'm hoping that putting it together in Flash will not be too hard!!! We shall see!!

Hiya,

Today I have been working on more of my images for my Interactive Narrative. I have also been working on my essay i hope its right, I've found it so hard, I have nearly finished it so we shall see!

Here are some more images I have created on Illustrator and Photoshop for my Interactive Narrative:




Tuesday 1 December 2009

In the Blink of an Eye

Chapter 9- Misdirection

  • As film editor, you should put yourself in the place of the audience- what is the audience going to be thinking at any particular moment? Where are they going to be looking? What do you want them to think about? What do they need to think about? What do you want them to feel?
  • "Misdirecting"- Sense of wonder- getting the audience to look the other way.
Chapter 10- Seeing around the edge of the frame

  • The film editor is one of the few people working on the production of a film who does not know the exact conditions under which it was shot and who can at the same time have a tremendous influence on the film.
  • The editor, on the other hand, should try to see only what's on the screen, as the audience will.
  • The director is the person most familiar with all of the things that went on during the shoot, so he is the most burdened with this surplus, beyond the frame information.